About · The Desk


varad
Currently
Build
v0.9
Base
Pune, India
Status
Open to work
Currently on the desk
●
In rotation
Black Myth: Wukong
GAME · UI STUDY
One Piece
ANIME · PACING
Framer Motion
LEARNING
Pen sketching
ONGOING
OBS.021
Spent forty minutes adjusting
a single spacing value.

from the notebook
OBS · 001
I read the wiki page for every game I play. Not to find secrets. To understand how the system was designed.
OBS · 001
I don't draw often. But when I do, I remember why observation matters.
From the notebook
I learn things by trying to explain them.
My best ideas arrive when I stop designing.
Bad spacing bothers me before bad copy does.
The best interfaces feel like they were always there.
OBS.032
Studied a game menu for its
hover animation timing.
WHAT GOES IN
Product Design
Everything here eventually finds its way into my work.
Music • Fashion
Games • Anime • Drawing
Mechanical Engineering
Internet Culture • Animals • Curiosity
Observe → Question → Break apart → Find patterns → Build → Refine
What comes out — products.

the actual desk
Honest admission
"Can spend an hour adjusting spacing by one pixel. Usually worth it. Sometimes not."
Stack
Using
Figma
↑
Framer
↑
Webflow
↑
Claude
↑
Learning
Motion Design
→
Frontend Dev
→
Interaction
→
All six
01
Systems before screens
02
Feel is a feature
03
Simplicity is engineered
04
Constraints create ideas
05
Build to understand
06
Details compound
OBSERVATION
Small things
I never stop
noticing.
the fit · always intentional

How clothes fit on a person.
How animals react to things.
How songs transition.
How game menus feel.
How interfaces respond.
How outfits are put together.
How light changes a space.
OBS.041
Drew three versions before
opening Figma.

haikyuu at the cinema · studying pacing
Q&A
Things people ask.
Why does a mechanical engineer do product design?
+
Why do you study games and anime so seriously?
+
What does "build to understand" actually mean?
+
You sketch on paper before Figma — isn't that slower?
+
What does v0.9 mean?
+
Are you available for work?
+
v1.0
loading
Currently building products,
learning constantly,
and looking for opportunities
to create things people enjoy using.
VARAD · PD-001 · CONTACT
VARAD SANDHAN · PRODUCT DESIGNER · 2026


